quote:
Originally posted by geoschmo:
Also if there was a comp that required level 3 of propulsion (Emergency propulsion IIRC) then selecting level 6 would not give it to you. You would have to select level 1 through 6 of propulsion.
(quoting myself now

)
Actually this could be fixed if the Required Trait field in the RacialTraits.txt file were working. It doesn't appear to do anything, but if you could say for Propulsion X have a required Trait of Propulsion IX and so on, then you couldn't just take the highest level and save up the racial points for something else.
That's almost going to be a must have before we try to implement something like this. Otherwise we would have to make each suceesive level of a tech more expensive then the Last so players didn't just take the top level of each. If the Required Trait worked each level could be the same cost in racial points, and the higher levels would be more expensive by virtue of all the pre-requisite tech you'd have to buy. Would work much better.
Geoschmo