Re: Why no Save game Feature
Id never put unlimited options into a menu 
But the method we have now (--preexec and --postexec) allows for fairly unlimited options in areas such as alarms and saves and event handling. Half a dozen versions of any of those are offered. Yet people will still call it no options at all unless those things are on a menu someplace. I wont knock their desire but a menu button but I cant consider it to be much of a need.
Gandalf Parker
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