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Edi said:
Barbarian horde or Vampire Counts on the second, third or fourth turn is a game breaker. Bogus in the home province essentially anytime in the first 20 turns likewise.
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I'm not sure that it's that catastrophic. In SP game it's not a big deal. In MP game it's tough, but I've recently got 4 bad events in a row (turns 3 to 6) that brought unrest in my capital above 100 (and destroyed my income as well, of course). Then I got involved into war with 2 nations at the same time. To top it I've started with a wrong plan and wrong pretender. The key point of the game was my mistake in scripting when sieging one opponents castle. Not sure what would happen if I didn't make mistakes myself, but I wasn't clearly out of the game after the bad start. So I don't think that any kind of bad events necessarily mean that you're out of the game.