quote:
Originally posted by Phoenix-D:
" I would think that if you could edit the facilities.txt (or components.txt file for that matter) cheating during multiplayer games would be VERY easy."
Not exactly. See, you have to be the HOST for this to work- the host processes the turns. And if it appies to one, it applies to everyone.
There is, still, an "anit-cheat" code in, but again assuming you're the host, it can be bypassed.
Phoenix-D
That makes sense, but what if you are playing turn based (different machines) instead of simltaneous? Different machines, different data files, dishonest person getting his butt kicked...