Re: SE IV Gold: Starting tech levels? Yes or No?
I something weird happened to what I tried to post. Anyway, wouldn't it just be easier to make the initial tech points adjustable. I'm referring to the 20k at the beginning of a low tech game. In effect, the tech just arrives a round later.
This has the advantage of using an existing mechanism.
If the AI uses its usual way of choosing tech projects, this won't cause to much grief for Aaron. If it uses a different method, this may not be feasible.
Thu
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