Quote:
Gandalf Parker said:
I should backtrack on "too much". We probably shouldnt use unique magic items. And putting too many of the same type of magic site might not be good.
But if you list 3 or 4 sites then that province will only get them if it has empty slots. If it has 2 already then it will only get 2 of the suggested. You might want to list magic sites in the order of importance
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I can add the #killfeatures flag to the province (always, or only for some special provinces, as needed)
Note also that there can be multiple terrains types required for the same province (for exemple, a valley might need "farm" and "border mountain" at the same time)
One more thing : All preset provinces will have an "author" value assigned, that will automatically be added in the comments of the province in the ouput map file
@gandalf and alls others : from a previous post you made in the forum, I plan to add to the province the total count of land and sea neighbours. So yes it will be possible to create uniques provinces that require "lake" or "island", or even "hidden" (province with no neighbours, only way in or out by teleport spells, the random map generator sometimes make some when mountain percent chance is high)