Quote:
Uncle_Joe said:
From the looks of it, your increase seems to be pretty good. I certainly dont think it was horribly off before, but a few builds ago the prices of the more capable armor really started to increase while the cost of infantry stayed static. That was bound to create some sort of inequity.
From your example, a ~30% increase sounds about right. That would mean you could get an infantry coy and change for the price of some first line MBTs. That sounds closer to the pricing of the WW2 equipment which I think is pretty accurate in reflecting their capabilities.
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Here are some examples then. From the game with Country Training ON. In the infantry company examples I've shown the cost range from lowest to highest as with infantry coys there are always different ways of picking you force
UK Infantry Co 1988 328 - 351 points.
A Chieftan Mk11 is 371 points
Russian Infantry Co 1988 301 - 437 points.
A T-80BV is 294
German Jaeger Kp 347-369 points
A Leo 2A4 is 419 ( the 2a4 has TI which drives the cost up a 2a1 is 306 points )
A US Rifle Co [-AT] in 1988 ( without all the Dragon ATMs ) is 375 - 411 points. ( with the Dragons it goes up to just over 1100 points )
An Abrams will cost from 376 - 416 points
Those are just a few examples but yes roughly a company of infantry is equal to a MBT now. The difference in pricing structure between WinSPWW2 and WinSPMBT is because we fine tuned the price calc when we released the last version of WinSPWW2 and this release catches MBT up with that. The patch for WW2 that will be out in a couple months will bring WW2 in sync with the improvements made to WinSPMBTv3 and then both games will be in sync
Don