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Old January 22nd, 2007, 12:37 AM
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HoneyBadger HoneyBadger is offline
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Default Re: Bringing Back the Super Combatant

The problem in Dom 3 that the potential SC faces isn't with other potential SCs, it's with the sheer number of units on either side of the battlefield. I wouldn't want to make these SCs more powerful objectively for no good reason as some kind of crazy power-trip. That's why the Dev Gods invented cheat-codes. I'd just like to make chassis which will cost considerably more to purchase, but will give the return of being able to function profitably on the front lines of more than one large battle.

As it stands, yes you can invest a huge amount of time, effort, research, and gems, and turn any decent combat Pretender into an SC-which won't be very useful by the end of the game. I'd like to give the option of purchasing a god chassis which can take out independents on it's own, repeatedly, and allow for quick solo expansion, as a viable strategy and without ending up with a badly crippled, worse than useless Pretender.

I can see a lot of usefulness in concentrating your Nation on a single unit, but why force the entire Nation to be invested, long-term, in such a project when the outcome is only one unit?
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