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Old January 22nd, 2007, 11:08 AM

Dan_ Dan_ is offline
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Default Re: Balance Mod AI

It would seem that all treaties are completly ignored during combat, as empires with 'col eachother systems' treaties turn on eachother as if they were at war. By themselves, these empires do not start combat entering the same sector, only when a 3rd party does. For empires to fight together they need to be part of an alliance. But there are as many bugs in the alliance part as the rest of the game making it almost un-usable as well, so up to you if you use it with the AI.

When a fleet from AI_B is re-supplying at a plannet from AI_A (treaty), attacking with anything (1 small drone) will cause them to fight and either the planet, fleet or both will be destroyed.
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