Re: Stealth Armor: Unbalanced
I agree with Bearclaw - actually I have been testing this, because I wanted to change the way cloaks work. To my mind, Psychic scanners should not be blocked except by psi-shields.
One thing, if you have multiple cloaking components on a ship, hitting the "cloak" order activates all of them at once, so it is possible to seperate out each type of cloaking into a seperate component and combine, mix&match as required.
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