Re: Balance Mod
That'd be 2.24? So one more set of patch notes and fixes?
I was hoping for a fix to the PD problem with time compression, but alas it doesn't seem to affect stock game, only mods( including the Balance mod ), so I'm not sure how much Aaron is looking into it. I got a response to it earlier this week where he claimed it was fixed with 1.20, but that's what I've been using all the time. *shrug*
As far as I can tell, it's related to either firing rate or the attack modifier of the PD weapons, possibly both. Could have something to do with time compression and the attack modifier going into a negative number, which rarely happens in stock, but happens always in BM because PD attack modifier start at 0.
Not so cool if we have to wait another month for a fix to this.
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