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Old January 23rd, 2007, 04:32 PM
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Default Re: Faerun MA PBEM (mail pretenders)

Quote:
calmon said:
So far i could say its fun to play on it. A litte bit too huge maybe. You should try to play with a max set of players.

The starting provinces seems to be a little random. There are players set very next to in very desertlike areas. There should be a center of players around the big farm provinces in western faerun and fewer players in the eastern part which is really wild and population poor.

I don't have any experience in editing maps, but just from looking at the file, it seems that the only functionality you have within the map is prohibiting (or not) a specific province from being a starting location.

I saw Dr. Praetorius has a fair site script that he's done - maybe something like that could be done to influence placement in the way you describe.


Quote:

I found some bugs on the map but don't know who is responsible for it:
...
But because someone forgot to set a #killfeatures before the feature list,
...

It's easy to go through the map, and make sure all the specials have the #killfeatures line. Have you found any other bugs that don't involve #killfeatures?



Quote:
Hadrian_II said:
about the map: the Victory Locations are mostly guarded well. If you don't like that you might use the normal faerun map. I designed the Victory Locations to be hard to get, maybe they are a bit too heavy defended. My armies of man lost a battle against a VP defending army (25 Knights are harder to kill than they look).

At least what I've seen from SP so far, I like. I think it is great if some of these special locations are around quite a while, before they can be taken out.


Quote:

What might be a problem is, that lots of the Victory Points are in the Northwest of the map, so you should set the needed VPs to win high enough or the players there will have an advantage.

Did you end up by going with 30 VPs, as you say in your opening note? And from what you've seen of the game so far does it look like you have enough?
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