Re: This game is no SEIV
All this talk of firing arcs being cumbersome gives me a chuckle. When I first played games with firing arcs they were on hex maps spread over a table and used pre-cut chits for the ships. No one complained that was cumbersome. Now we have a computer to handle it and suddenly that's to hard to play with. No insult meant Demorve but you would have chocked, spasmed, and died if you had been around for one of our Friday night battles. I have seen sides with as many as 30+ ships against foes just as large. And all you had was a sheet with the ships info, your 30+ chits, and a set of dice!
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