Re: new map generator
@ DrP
i'm not sure what your table means, at least the minimum distance column, provinces to pass through to reach one start site from another? in any case, start sites are not something that the algorithms account for at present. something may be able to be implemented that looks for possible start locations and then removes neighbors, provinces that were next to the removed one could then be grown into the gap. perhaps reducing the number of overall provinces could be a quick fix here.
@ Agrajag
personally, i like to see little islands floating about. it would be pretty sweet if we had an island terrain type. i think it would be possible to remove them, though fairly expensive in terms of processing time.
i'm posting these without the sprites so that if someone does want to add some sprites and such to spice them up, the are more than welcome to.
here's another wrapping map. more provinces, but about a 4:1 land:water ratio. 1600x1200, 491 provinces (384 land, 107 water)
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