Re: Balance Mod
I've got v1.03 of the mod almost ready to go, with the minor exception that I haven't compiled the updated AI scripts nor tested them with the latest patch. I hope to do that in a 2hr window I have after work, but it might be much later tonight or even tomorrow.
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The v1.02 mod just needs the new line in settings.txt added (whether or not retreat is allowed) and it should work fine.
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