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One thing I think I did wrong with the salamanders was attack in a Cold-1 province, rather than a Heat-3 province. Would that make a lot of difference to the amount of damage the salamanders would do, and how quickly they get tired?
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Yes, I'm not sure about the salamanders, but the heat/cold of a province makes a pretty significant difference on the durability of the giants (ice devils as well, FWIW). If my memory is correct there is a +/- 1 to both natural armor and defense (as well as strength) per temperature shift, which can make a sizable difference if you’re hitting for 20 (minus) 18, or 20 (minus) 12. The defense difference doesn’t impact the salamanders, but it does help the survivability against whatever else you’ve got and a difference of +/- 3 again, isn’t trivial. I know when I play Niefelheim one of my top priorities is to research to wolven winter so I can control the temperature for any big battles. I don’t remember, is there a heat counterpart to wolven winter? If so, that would definitely be something to look into.
At any rate, the heat scale definitely effects the amount of heat that your salamanders radiate even if it doesn’t directly effect the encumbrance of the giants. At some point it should be able to overcome the earth bless reinvigoration (maybe cast that internal furnace spell that increases your heat radiation?). Hmmmm, I’m not sure how the cold/heat aura’s interact with each other, but it seems like those salamanders radiate a fair amount and you can fit more of them into each square. Just a thought.