Re: new map generator
alright, so i'm finishing up putting in the script functions that i want to see in the alpha, and i'd like to know what kinds of province generation algorithms you all think are important, because if i keep going on like this, i'll sit on it untill i get all of the algorithms i want in there. so here are some options:
(1) simple: all provinces are about the same size (likely to included anyway)
(2) water / land size: all water provinces are about the same size as other water provinces and all land provinces are about the same size as other land provinces (already included)
(3) distribution: give a size for small, medium and large provinces and specify the distribution of province sizes for land and water provinces (lots of arguments)
(4) start sites: give the number of land and water startsites, number of provinces around the start sites, and the number of provinces between start sites (not likely for the alpha, maybe if there is a lot of demand)
(5) anything else you can dream up
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