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kr said:
1. An "infinite recruit" setting/button to the army recruit screen of the dominions
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Would be neat, especially for commanders.
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3. A dismiss command to release the not needed soldiers from their duty
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Yeah. Would be usefull.
The behemot description is confusing. *Your* mage, the one that casts the Behemoth spell, is free to do whatever afterwards. The spell reanimates both an elephant and a little mage guy who will sit on the elephant and control it, in game terms you'll never notice the mage.
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4. Something to help me sort out the spells
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The manual helps a bit with this. If all you have is fire mages, you can look for battlefield spells-fire at page 246.
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thejeff said:
Consider: Assume I have 400 gold on hand and 400 income.
I queue up 500 gold worth of troops in 2 provinces.
Which get bought this turn?
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Those in the province with the lowest number probably, but to me it doesn't matter since I'd have to be careless for it to happen.
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Nick_K said:
There's also some stuff from Dom2 such as the ability to grey-out researchers and remove them from the unit assignment screen that'd be really nice to see again.
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Pressing tab at the unit assignment screen will remove researchers, but the grey-out option on the main screen is sadly missing. It was awesome.