Re: AI deployment in generated battles
A further refinment to Andys suggestion......
Set both sides to AI player and AI buy but set the AI ( player 2 to human deploy. Make sure the points are what you want to see tested and make sure the points for player 1 are set to whatever you want but player 2 is set to BATTLE POINTS XXX. You can also decide now what type of battle you want to see the AI's set up for as they are all different.
By setting player 1 ( you ) to AI buy and AI deploy you skip your deployment . By setting the AI to human deploy you see what it will do.
When the deployment screen appears press AUTO DEPLOY. This will deploy the AI's units the way the "AI" would have. Once that is done zoom out the map a bit so you get an overview. Having the ID tags ON helps a lot here. Looking for the yellow dots on the mini map helps too.
Now you can see what the AI would do... HOWEVER, this is not what the AI does every time. Once you have seen this set up press the '=' ( equal ) key. Every time you press the = key you redeploy the AI and you will see the variety of AI deployments that is built into the game
Don
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