Re: Wings 3d x-file exporter acting funny
Hmm, no faces... That's really odd! I'll have to install the October 2006 DirectX SDK so I can view the model... Blender gives an error when trying to import it but I don't know if that's a problem with the model or with Blender... but if there are no faces then something is definitely wrong! I thought I checked the x file to see if the faces were defined, and it looks like they are, so I wonder what could be going on...
Just on a lark, try setting the triangulate option when you export to .X - I noticed you had all quads in your model, and perhaps applications require .X files to be triangulated (I've heard they have to be), even though the format technically supports faces with any number of sides (or at least it's SUPPOSED to, from what I read on it when I wrote the exporter...)
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