Re: HELPDefensive issue
Thanks so much guys,
I combined several tricks, I renamed a ship Bubonic that was heading towards one of his systems and he sent his entire fleet after it for obvious reasons. I think thats a little overkill but did i mention he only has 6 planets? I sent a 2 organic missle 1 and organic armor 1 ship to explore one of those planets (attack) and i was able to wound one of the 3 space yards hovering over his homeworlds. He has 3X3 of these. THey are unarmed but the homeworld has about 6 organic missles to launch, and a lot of short range. planetary bombardment (concentrated) is out hten at least until i can get up a strong enough force to support them. I now have enough time to get those mines in place as it will take him at least 2 turns to get back to my planet after chasing down 'bubonic.' I also retrofitted my ships into Mobile Defensive Bases that had 1 engine and more weapons. They are fully fixed so i'm stoked. I have mine tech and next turn i will have mines and the next turn he will run into my launched mines uhoh. im stopping my discussion of strategy in this thread as my 'friend' may come along and read it.
Thanks again. You saved my unworthy ***.
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