Thread: Genesis device
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Old December 24th, 2001, 06:18 AM
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Skulky Skulky is offline
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Default Re: Genesis device

Totally a great idea. You coudl use it on any planet, woudl work like bomb on enemy but would be nice for your place. Would convert the planet to your home type (too bad if you want something else). And if you're going to make hard code changes (would need to for the above, so might as well contine) you could make it only do the X% ^ when it creates a planet.

Also you coudl just have a miniturized planet blower upper to fit on a drone without the other features for a lower price and use that as a special missle. I think the idea of spy teams should be gone over and you shoudl be forced to either plunk down $$$ to hire agents in foriegn lands or send your own inby boat. Could also do other operations iwth these teams like target special facilites or entire fleets as opposed to the more random intel ops. This would add a larger spymaster idea to the whole thing. I think the intel is good (now that its fixed) but it coudl be improved on some. However a really smart and challenging AI shoudl come first. the AI is not as hard as it was when i first picked up the game and is duped too easily. It shoudl NEVER trade colonization tech for anything else except other colony tech and only if it has atl east a 25-50% score advantage on the other player. OT, sorry.

Good work.
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