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				Taqwus said: 
If there is one, it's subtle.  Assuming you don't GoR it, anyway.  Haven't noticed freakish combat behavior for instance even with swarms of frequently insane dreamers. 
 
Assuming you mean direct effects -- the units assigned to an insane commander can't be reassigned unless the commander is lucid that turn, if memory serves.  
			
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 Actually they can be reassigned.
And yes, as Taqwus said, insanity has no noticable effect on the non-commander units.