Re: Gems, fatigue and increasing magic levels
That's interesting, that makes sense actually, the way I worded it is a bit dodgy.
Still, it says in the manual that a mage will never voluntarily go over 200 fatigue. So if the fatigue for casting a hard spell is always treated as 200, that means that a mage with 0 fatigue can cast it, but one with 1 fatigue can't, which seems a bit bizarre.
|