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Old February 7th, 2007, 01:42 PM

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Default Re: Gems, fatigue and increasing magic levels

That's interesting, that makes sense actually, the way I worded it is a bit dodgy.

Still, it says in the manual that a mage will never voluntarily go over 200 fatigue. So if the fatigue for casting a hard spell is always treated as 200, that means that a mage with 0 fatigue can cast it, but one with 1 fatigue can't, which seems a bit bizarre.
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