Re: Any suggestions for speeding up turn processin
I don't really understand why strategic combat is limited to the same speed as tactical. The whole point of stratagic combat is to get the combat over with as quickly as possible, for combats that are massively in favour of one side or another and therefore aren't worth watching/controling. As it is, you might as well pick tactical every time.
On the subject of turn times, let's not get too hung up on combat. The turn processing speed is still far to slow even without combats, at least on lower spec systems.
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"Why the blazes didn't we utilise the abandoned Martian War Machines to retain Empire? I demand immediate resignations."
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