Quote:
Nightblade said:
The maximum battle i had in a end game situation , being LA Ermor on the Aran map, was +/- 2400 undeads (lead by a -very- lots of non-magic users commanders, so there were no summons adding to the number during the battle) storming a castle protected by a pretender and a magic user with their +/- 10 remaining militia.
After clicking the turn button, i worried if wanting to assault with such huge number of troops could make the game calculation to be stuck on my not very high end system, especially with the castle taking some places.
Fortunately it played and ended correctly and viewing worked after.
So does a crash related to the amount of troops can happen only if -both- sides are very numerous ?
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I have had a crash with something in the ballpark of 1000 troops against a castle that didn't contain much of anything. However, my troops were minotaurs, they took up more space.
I don't think it's the number of troops but rather the numbers of squares on the battle board. Exceed that and boom.