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Old February 9th, 2007, 12:40 PM
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DrPraetorious DrPraetorious is offline
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Default Re: 110 Image Limit... megamod anyway?

I split them back into individual mod files and nothing seems to change.

The limit on the number of added sprites *might* be higher - since I'm not totally certain which mod it is processing "first" (definitely isn't in the order in which I processed them), but it's still the same story that about half of the mods generate a sprnbr error when all are loaded at once.

If you only load 4 - seemingly any combation of 4 - everything is fine. Whether or not this corresponds to exactly 110 sprites I'm not sure.
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