Re: 110 Image Limit... megamod anyway?
Looks like I am running 122 graphics no problem. I am using unit index 2600-2660 all with custom graphics with 7 mods (one for each nation I have created. This includes 7 flags and 7 banners as well for a grand total of 139 graphics.
I wonder if there is a conflict between two mods your trying to mesh, as far as #unit numbers or a bad command line pointing to an invalid image for the default or action sprite.
It is worth noting I run all these mods at once and usually play games with all of them included.
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