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AI Combat speedup test for the Balance Mod 1.03
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February 9th, 2007, 07:41 PM
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Re: AI Combat speedup test for the Balance Mod 1.0
The main issue would be the reduction in granularity of the combat. For stock weapons, which have quite slow reload times, not much of an issue.
The 330ms DUCs in GGmod would have issues with retargetting under the same scaling system.
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