Re: Balance without a Mod? A Discussion (Long)
This is a great idea. Velusion mentioned god points for the bidding process, not turns, not sure why Frank brought up using turns, I looked it over and cannot see any mention of that in Vel's post while he does go into some detail about using God creation points.
I would suggest not keeping the bid points to 5pt increments, because allowing any increment would be an interesting way of using those unused build points in most God creations. If it takes a little longer, no big deal, that would be an interesting pregame to the actual game.
I also suggest making bidders in the auction secret, with the host giving each player a player number and they bid for nations as a secret bidder. This keeps the spoiler factor down, and makes the bid process less personal.
I would love it if you could bid negative points for the really unpopular nations and possibly get God points, but I suppose that is not possible?
I bet there are other ideas out there for bid currency other than god points too. Anyone?
One way is to create your own curency and leave the god points alone. It would be fun to just give everyone say 500 bid points and have them bid for nations AND a set of extra heros/pretenders and troops. Mod time, but hoo yah, that does sound fun. This way you leave god points alone too, which would keep things clean in that way and yo would still get an interesting picture of realtive worth of nations.
I do not share Franks contempt for everyone else's ability to price these nations. Mistakes would be made, but out of this would come the truth.
Great beginning idea Velusion.
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