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Old February 10th, 2007, 12:47 AM
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Graeme Dice Graeme Dice is offline
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Default Re: Gems, fatigue and increasing magic levels

Quote:
Fate said:
However, if your mage has 10 fatigue, and they cast a spell listed as >= 200 fatigue, they will take 10 damage and be at 200 fatigue (or ignore the order if the AI decides it isn't worth it).
Except that the mage won't behave as you just described. The spell either won't be cast, or the mage will end up at 200 fatigue without suffering any hitpoint damage. The issue is which of these two takes place. Mages never cause themselves damage by casting spells.
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