Thread
:
SE V Bugs That Are Still Present
View Single Post
#
5
February 12th, 2007, 09:21 AM
Randallw
Major General
Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
Thanked 1 Time in 1 Post
Re: SE V Bugs That Are Still Present
I have been fiddling with files for a game that wouldn't generate the next turn properly. I got it working but don't know if it is related to a bug I got.
I opened my turn and ran the movement log. It worked ok but then it went to the next turn and started moving ships about by itself. That is it did 30 days of movement then moved date up and started 30 more with ships on AI.
almost forgot, it's balance mod.
__________________
Don't annoy Donald duck
Settle your differences in the Arena. Flash Gladiator training game.
Randallw
View Public Profile
Send a private message to Randallw
Find all posts by Randallw