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Old February 12th, 2007, 01:31 PM

Sombre Sombre is offline
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Default Re: New Nation(s): Exile/Avernum

So do you think the Soulguard are somewhat overpowered? I mean they're restricted to the home province,.... playtesting them I had a lot of problems against missile fire - the regen wasn't really cutting it against a rain of arrows, javs etc... but since that point I've changed them around a bit and now maybe they're a bit too good (depending on the bless).

I came to the same conclusion about crystal souls - they stay at one AP per turn, though the pretender gets 2 per turn.

One thing I really didn't want to do with this mod is make an overpowered unit or an overpowered nation, because that really punishes people who enjoy variety. If you like to use pretty much exclusively Vahnatai by choice, that's fine, but if it's because certain units are so much better than the others that there's no point in using them,.. well obviously some tweaks are needed. Anyway, glad you enjoyed giving the mod a whirl ;]

Did any of the national heroes turn up? It seems like I hardly ever get them when I playtest.
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