Re: Another thought for SE5 Mods - Governments
Spectarofdeath said:
Agreed, governments are very limited. Maybe their could be special techs for the different government types or something that would make them more fun.
Why reinvent the wheel when we have racial traits for arbitrary changes? You could axe the entire govt/society system and add some mutually exclusive racial traits to do it all (the bonuses/penalties and extra techs/facilities/etc.). Traits can have multiple abilities now, afterall.
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