Re: New Nation(s): Exile/Avernum
Hmm. Good point. I'm bumping the pretender point cost up a bit. The high astral is simply to force people to go astral with the nation, after all it's the main magic of the vahnatai.
0.5 is going to be delayed a little while,.. but I'm pretty confident I'll get this nation to a final version this month.
Next national hero is a slith berserker. He's going to be interesting but not that powerful. I'm debating whether to add a crappy avernite mage (1 random element, 1 true random at 50%) and priest (basic h1).
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