Re: Balance Mod Update...
That's a very interesting thought. So the AI needs to be able to remember that its last attempt to go through a warp point ended with a bang? That's what the new scripting functions are supposed to enable. Whatever functions there are to check combat results need to be used and something needs to be done to make a note/record that tells the AI to send more ships next time. But simply accompanying colonizers with an warship escort would be a major improvement.
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