Quote:
Aleph said:
Diseased regenerators will not lost 1 hp / month and will heal damage, but they will continue to accumulate afflictions (although this too may be affected by their 1/8 chance for afflictions).
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Oddly enough, if you bring diseased unit/leader into combat, and give them the regeneration ability temporarily (via nature magic/bless), they will regenerate back up to their normal HP value.
This can happen quite often for nations with old-age sacred mages, and produces the weird result where you need to put your aged commanders into battle every few months to keep them alive.