Quote:
Raapys said:
The error you got looks more related to a memory leak than a problem with turn processing. It's likely the game finished processing your turns then crashed after a few hours of idling.
|
There definitely seems to be a memory leak. I've had the same crash with the "not enough memory" error happen again. The "processing after all players turns" becomes slower and slower the more turns you play. Then if you quit SEV and restart, continuing the same game, it speeds up again. If you don't quit and restart SEV every so often, it becomes very slow and eventually it gets stuck or crashes.