Re: Weapon Ranges
So where can one find where to manipulate weapon ranges, it sure is not like it used to be in SEIV?
And then an opinion. Does it seem that seeker weapons should have a significant range advantage over beam or direct fire weapons considering how easy it is to thwart them with PD. They all (every weapon) seem so close in range that there is no point to really research seekers into high technology. Further more the "Maxium Weapons Range" strategy although it works great, it seems by the time a fleet fires their long range missiles and then turn to avoid counter fire by the enemy, the enemy is already within weapons range using direct fire weapons. It would seem more realistic if seekers had a true standoff feel or at least get off two or three barrages before the enemy with beam weapons was within range.
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