Re: Good Pretender design for Marverni?
Hmmmm... what about 2 scales and increasing death (which is comparatively quite cheap for him)? That way you end up with more fear, which is what is winning the battles (at least for me) against the indeps anyway.
As a neophyte to this game but an old hand at RPGs like Champions, it just hurts my head to leave death at 3 for him and buying high levels of another path for a pretender who is so poor at learning new paths.
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