quote:
Originally posted by Growltigga:
The other idea I have tried successfully on board games is what we called the 'Kentish standoff'
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Again, no idea how you could set this out but could be worth a go
We did something like this as a multiplayer setup on PBW. Just modified a map and starting positions so each player only have one front door to their cluster. Didn't really set a rule about 100 turns, but with only one way in it wasn't hard to defend you space until people developed wapr point manipulation.
That was quite the game I tell you. One of the most fun SEIV games I've been in.
What I am trying to do though is create some single player scenarios. This idea would be kind of tough to implement with a single player against AI. Can't really control the ai, and they can tend to be daft at times when you start putting them into unusual situations like this. In our PBW game a couple guys dropped out and the AI's that took over didn't have a good time of it.
Geoschmo