Re: New PBW game open: Adamant 003
For this game, I think I'm going to make the map have 255 systems and I'll try to eliminate the "edges" of the map by creating warp points connecting the top-bottom and left-right edges, as mentioned in another thread. Since PBW will probably be down for a while, I have plenty of time to do this, and if anybody in the game wants to protest, then they are welcome to do so.
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