Re: Swirly Hypnotic Warppoints!
That's what is supposed to happen...
When normal warppoints have abilities, they all become "Unusual".
The upside is that they get random selections from the "Unusual := True" warppoint flavours found in StellarObjectTypes.txt
The normal warppoints will then only appear when empires use a warppoint opener.
(Which means, if you make the normal warppoint a B5 jumpgate, it looks really really cool, and you know it is artificially created)
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Things you want:
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