Re: Multiplayer mayhem newbie seeking advice
Golems well equiped (with astral cap) can cast teleport to capture weakly defended provinces in any place of the map. You can actually teleport more than one.
tht way you can help your ally. use your spyes to spot where.
Golem's pros:
-Is a research bonus because you get it while you were searching for high level items (school contruction)
-Mindless: immune to fear and some mind affecting spells (doesn't rout?).
-Lifeless: Doesn't get encumbrance so doesn't get fatigue unless casting spells (just cast body ethereal).
-Big (lots of hit points).
-Astral magic (teleport) costs pearls so if you clam hoard you may get some of these.
Cons:
-Lifeless: Doesn't regenerate.
-Astral Magic: vulnerable to magic duel(or is it mind duel?).
-Low attack value: You must spend slots to get attack bounus (burning pearl?) or a weapon with attack bonus (fire sword?).
Maybe Im forgetting something.
reinvigoration items are unnessesary. Quickness items are good. a cumbersome armor is ok. maybe shield and weapon because it's low attack and not amidextrous.
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