Thread: Mod Blood Elves
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Old February 20th, 2007, 09:35 PM
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Default Re: New Mod: Blood Elves

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1) having the hamadryads generate earth gems seems a bit much to me (my opinion).
Its nature gems. And only Hamadryads created from leaders produce them. As a solution I could dramatically lower the home province gem production. Although in none of my games as Blood Elves I had an unbalancing amounts of nature gems produced. Too few of my trees survive to produce them.

Quote:
2) it would be nice to have a national ritual spell that capitalizes on the whole reforestation / blood thing.
My head is in the Insectoid mod at the moment but if you have any ideas for the spell and if it doesn't clash with the concept I'll see about adding something like that.
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