Re: WW3 campaigns for the Soviets?
I'm close to end the "Red Storm Rising" campaign, but I'm not overly satisfied with it.
It starts with a training battle against helpless polish to make your units gain experience, then the party starts. After a number of cruent battles from the border to the Leine river NATO oddily enough crashes. T-80 perform good and luckily enough there were no Challenger and only a few Leopard 2 around. My MRR is then teletransported in Iraq (through a compliant Iran... fat chance!) to run for the oilfields.
Some odd things:
Mi-24 main gun is changed with Metis ATGM and rockets, unaware of this I let go the first Metis and later i Switched it off to make it more believable, but I was always short of the main gun, useful in suppressing infantry;
fixed support aircraft have sometimes the gun changed with some rockets, same as above;
in what I think is the last battle (I still have to find a way to play it), which is an amphibious landing, my set-up area is... the desert! First case of a landing in which the one has to reach the sea from land. Still have to find what to do with the barges and LCACs;
last a thing that I already saw in other campaigns: VP assigned to AI for casualties are kept from one battle to the following. This I saw for helos, couldn't tell for other vehicles, but it was enough to cripple my VP ratio from marginal victory to draw through most of the campaign. Is this intended or a game flaw?
All in all it was a good effort by the designer but some further refinement would have been useful before releasing it.
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