Re: #magicboost
I had the same problem. As far as I remember my workaround was something like this;
You give monster A magic skill of 4 blood, 2 nature, 2 earth, 4 holy, then you give it magicboost on all paths of -2.
Monster B gets the same skills but the magicboost is changed to be -4 on holy only.
Pretty sure something like that worked for me. Although I have a feeling you might end up with monster B having holy 4 still. Check out the nephil fencer/feline demon in my exile mod,.. that pretty much had magicboost worked out.
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