Re: Dom 3 DB: Units, Weapons, Armor
Thanks for the compliments, guys.
Boron, you can quicktest your new mod ideas if you save another copy of the DB under a different name and then plug the new numbers into the BaseU, BaseA and BaseW pages. You'll see the instant final results on the unit display page.
Just make sure you enter 0 for FALSE or 1 for TRUE or actually type out the word each time you use them. Dragging the values for several trues in a row will screw things up since it will do a sequence of 1..2..3..4.. and show everything above 0 as TRUE. See also the Tools and Tutorials thread in the map/mod forum for some more instructions. I'd still be correcting those by hand if Kaljamaha hadn't fixed it for me with a handy perl script that took care of the issue.
Edi
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