Re: Province Defence?
I tend to have 3 numbers for PD. Newly taken province (some like to put 1, I like to put 6 which can shake off many spell-sent attack groups). Special province such as a site which makes me build a lab so I can recruit sages or mages (I like to put 11 which I think gives an extra commander?). Then there is someplace I built a castle and I like to put 21.
Some special times when I might consider putting a large chunk of one turns gold into massive PD for a province:
a chokepoint that you know the enemy will have to come thru
needing to slow down an incoming army so yours can get there before you lose too much territory
having just taken a province far inside enemy territory and you want to be sure that foothold stays yours long enough to get some local units and hire some mercenarys there
you took a province on the backside of an enemys territory and you want to hold it long enough to get him to move his armies that direction away from your main army approaching his front side
you just took the territory right next door to his castle and you want to gaurantee that you will have a territory for your units to retreat to in the take-lose-take-lose battles trying to hang onto his castle
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