Re: Stellar Manipulation
Hrmm. I think I'll blow up every system surrounding my "core"- a group that represents my principal resources, etc. . . and see if I *ever* see an AI player show up. Interesting point there, I didn't know that the AI wasn't able to think about an area. . . I noticed it was overly preoccupied with individual systems(although it's not as flawed as MOOII's AI, which could be tricked into attacking the same system over and over again).
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